๐Ÿ•ฏ๏ธ A party game for honest rooms

Everyone at the table is sure they're the only one.

One phone. One question at a time. Each person answers alone, under a cupped palm, with a slide of the thumb no one beside them can read. When the circle closes, the room learns only a number โ€” never who chose what.

Round preview
Have you ever pretended to be busy just to skip a plan?
Player 1 of 8 โ€” hold the seal and slide
Yes โ†‘ No โ†“ Pass Pass
๐Ÿค
Slide up, down, or sideways โ€” then let go.

Six of eight said yes.

2 said no. 0 stayed quiet.

Why it works

Built for the moment right before someone tells the truth.

Every mechanic exists to protect one thing: the second before an answer, when nobody is watching your face.

๐Ÿซณ

A gesture, not a button

Answering is a hidden slide of the thumb under your own palm. Nobody beside you can see the direction โ€” not even a glance.

๐Ÿ”ข

Only the count comes back

When the round closes, the table sees one line โ€” "six of eight said yes" โ€” and nothing else. No names, no hands raised.

๐Ÿ“š

64 questions, six themes

Childhood, money, body, love, friendship, work. Start gentle; the evening grows more honest on its own.

โœ๏ธ

Write your own

Some tables need the one question only they would ask. Add it, and let it join the round like any other.

๐Ÿ™…

Staying quiet counts too

Passing is a real answer here, not a failure to answer. It belongs to you alone, and it always will.

๐Ÿ“ด

No accounts, no cloud

Everything runs on the phone in front of you. No sign-up, no server, no record of who was in the room.

About us

Why we built a game around not knowing.

๐Ÿคซ

We are Hushnexus Count, a small studio fixated on the quiet second before someone admits something out loud. We build one thing, deliberately: a single-phone party game where a question travels hand to hand, answered in private, and returned to the group as nothing more than a tally.

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Our mission is to give people permission to be honest without asking them to be brave first. Every round is designed so the truth can surface without a single name attached to it, because the best conversations at a table usually start only once nobody has to raise a hand first.

๐Ÿ’ฌ

What you actually get is sixty-four questions spanning childhood, money, body, love, friendship, and work, a private thumb-gesture that nobody at the table can read, and a result that shows only the shape of the room โ€” six of eight, three of eight, never who. Skip any theme your group would rather leave alone, or write the one question only your table needs to hear.

๐Ÿซ‚

No accounts, no history, no names โ€” just a phone, a circle of chairs, and the relief of learning you were never the only one. Pass it around. Find out.

Privacy policy

Nothing to collect. Nothing to leak.

Effective Date: February 3, 2026

Hushnexus Count was built around one promise: no one, not even us, ever finds out what you swiped. This policy explains, in plain language, exactly what that means in practice.

1. Information We Collect

We collect nothing. Hushnexus Count never asks for your name, email address, phone number, location, or any account credential, because no account exists to create. Even within a single round, your individual answer โ€” yes, no, or pass โ€” is never recorded, logged, or saved anywhere, not even temporarily on your own device. The instant your thumb leaves the seal, that answer becomes one anonymous mark added to the group's total, and the identity behind it is gone.

2. How We Use Information

Because no personal data or individual answer is ever captured, there is nothing for us to use, analyze, profile, or sell. We do not build advertising profiles, we do not study play habits by person, and we never share anything with data brokers, marketers, or anyone else โ€” there is simply nothing to hand over.

3. Data Storage

The only thing the app keeps is a running, anonymous count of past rounds โ€” how many players answered yes, no, or stayed quiet on a given question. That tally lives entirely in local storage on your own device, is never linked to any person, and is never uploaded to a cloud service, external server, or third-party backup of any kind.

4. Third-Party Services

Hushnexus Count contains no third-party analytics kits, no advertising networks, and no tracking pixels. It does not connect to social logins or outside identity providers. The app is built to run entirely offline, so there is no external party positioned to receive your information, because no user data is ever transmitted off the device.

5. Data Security

Because no individual answers are ever recorded and no personal data leaves your phone, there is very little exposure to begin with โ€” and we still take it seriously. All question logic and tallying happen locally, protected by your device's own operating-system safeguards, with no network connection ever opened to move gameplay data elsewhere.

6. Children's Privacy

Hushnexus Count does not knowingly or unknowingly collect personal information from anyone, including children under 13. With no accounts, no personal data fields, and no way for the app to identify who happens to be holding the phone at any moment, the app aligns with the intent of the Children's Online Privacy Protection Act (COPPA) by design, not by a policy layered on top.

7. Your Control

You remain in full control of your data, largely because there is none held on your behalf. To clear the anonymous round tallies stored on your device, simply reset the app's data or uninstall Hushnexus Count โ€” no account-deletion request is required, because no account was ever created in the first place.

8. Changes to This Policy

We may update this policy occasionally to reflect new features or to clarify existing practices. Any revision will be posted within the app and on this page with an updated Effective Date above. Continuing to use Hushnexus Count after a change means you accept the revised terms.

9. Contact

Questions about this policy or how Hushnexus Count handles โ€” or rather, declines to handle โ€” information can be sent to privacy@hushnexuscountapp.com.

Contact us

๐Ÿ’Œ Tell us what happened around your table.

Got a bug to report, a question about a theme, or an idea for round sixty-five? Write in โ€” a real person reads every message.

โฑ๏ธ We typically reply within 24โ€“48 hours.